My time on Fantastic Beasts 2 at DNEG was pretty short. I was mainly working on Boggart asset. Out Mumbai team delivered individual pieces and my task was to assemble the desk and the dragon form. It was a great teamwork with Benoit Gielly, our rigger, we came up with a system to blend between desk and dragon with a single rig. Therefore all pivots needed to be precisely placed, hierarchy was very custom and transforms had to be recoded in the rig. Even though it's on the screen for a short time, it was technically pretty tricky asset to create. I was also working on few small tasks like creature and digi double adjustments.