A first really big production I was working on at Dneg. As a generalist my tasks varied. From modelling bunch of eels over blend shapes and muscle animation of a deer to a great challenge of match sculpting Volmer's burnt face in almost every shot. Aside from that I did some smaller texture and model tasks.
Check out an interview with our VFX supe Tom Proctor - http://www.artofvfx.com/a-cure-for-wellness-tom-proctor-vfx-supervisor-double-negative/