Mobster Mayhem

Insteresting project, where I was supposed to create character portraits for iPad game. I had few sketches, but I was able to give them my little twist. After portraits I was asked to make ingame sprite animations (animated by Vlada Miklus) and few props (assisted by Martin Vocet). So we made a lot of graphics for game itself. As a final touch I made splash screen for that, which was amazing opportunity.

I scuplted characters in ZBrush and then sent them to MODO, where I did everything else.