cg artist blog

Sad Alien - Update VII - Shirt

Next update is here. I tried to sculpt shirt, I hope that I was successful and you like it. Now it’s time too retopologize body and connect it with a head, which will be a little technical challenge I think.

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Sad Alien - Update VI - Trousers

Another day, another update. What a great sentence :D. I finally won my struggle with trousers. I’ve tried about three different processes and I’m satisfied with the last one try. I hope that you like it too. They are not finished yet, I’m going to add some minor detailes and some surface of fabric. Stay tunned for next update.

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Sad Alien - Update V - Brain

Another little update of Sad Alien. I’ve sculpted a brain, but I’ll be doing some tweaks because I’m not satisfied with it. Also I’ve excracted meshes for shirt and trousers and I’ve started sculpting wrinkles and folds on trousers, but it’s hudge battle for me. But I hope that’s a good start.

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Sad Alien - Update IV - Hand & Foot

Yesterday I sculpted my Alien a bit. I’ve made improvement on hands and foots, added aerials and changed some shapes. I hope you like this my Sad Alien.

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Sad Alien - Update III - Muscles sketch

A little bit relaxed after holiday and moving into new flat, I’ve made a little progress on my Sad Alien. I created overall body proportions and sketched his muscles, they are too much visible for now, but I’m going to smooth whole body. In the image you can also see basemesh which I used to sculpt alien’s body.

Sad Alien

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Viva Italia

Last week I was on holiday with my family. We visited Toscana in Italy, land of vine, olives and history. My friend loocas lent me his Canon camera again so here you can see some of my photos. I separated them up into galleries named by places we have visited. First is Toscana, landscape and sceneries of Italy. Piecorto, a small farmhouse, where we lived. Monteriggioni is very small village enclosed by ancient walls. Siena is bigger city with nice monuments and awsome square. Voltera city on the hill, where is extracted special mineral alabaster. Firenze famous italian city, birthplace of renaissance, full of sculptures and art. Vinci small village which is a birthplace of Leonardo da Vinci. Lucca is bigger city with nice creeks and also surrounded by ancient walls. Pisa, well known place with famous Leaning Tower. Livorno, very big port in Toscana. San Gimignano small city with nice architecture and towers. And finaly I have Sculptures gallery here, photos from it are really great for reference, I hope that it’ll be useful for you. So that’s all. I hope that you like them and some of those photos can be useful for you.

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Sad Alien - Update II - Body base

Here is a tiny update on Sad Alien. I wanted to start body and I discovered that I’m lazy to do some serious quality modeling in XSI, so I’ve created very very simple basemesh, like Alex’s was for body lesson, and I’ve started to sketch body in ZBrush. It’s easier, faster and more funny for me. Then I’m going to retopologize body and connect both sculpts, body and head, together. I’ll bring you another updates soon, I hope.

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Class with Alex Oliver IX - Update 02

Before deadline of project at UPP, I’ve found time to return to my sculpt. Here is little head progress  and some tweaks of torso. You can also see subdivisions progress in animated gif. Model is on subdivision 7 and it has about 6.5 milion polygons, I don’t think that it’s final number. I hope that you like progress. If you have some comments, feel free to leave them under this post.

Body Class Nine 002

Body Class Nine Subdivisions 01

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Class with Alex Oliver IX -Update 01

Here it is, as I promised. I want to show you my sculpt from Alex Oliver’s online class. It’s really really tough stuff for me. There is a lot of work to do on it, it’ll be very detailed model. I hope that I’ll be able to finish it in some passable way and it’ll be high-quality sculpt. At the picture you can see progress after few hours and also basemesh.

Body Class Nine

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Class with Alex Oliver VIII

Here is another update. It isn’t the newest class with Alex. This leg is sculpted from a box basemesh. I know that it’s not perfect. Now I’m working on whole character with Alex, so I think legs should be better.

Leg Class Eight

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