Archive for the 'Sketchbook' Category
Tribute to Walt Disney
I was working on bust for challenge on cgchain.com. Task was to model/sculpt bust of a famous person. I chose a man, which is very well known for us but not many people know how was he looking like. So I chose to sculpt Tribute to master Walt Disney. Read more
No commentsClass with Alex Oliver IX – Update 02
Before deadline of project at UPP, I’ve found time to return to my sculpt. Here is little head progress and some tweaks of torso. You can also see subdivisions progress in animated gif. Model is on subdivision 7 and it has about 6.5 milion polygons, I don’t think that it’s final number. I hope that you like progress. If you have some comments, feel free to leave them under this post.
No commentsClass with Alex Oliver IX -Update 01
Here it is, as I promised. I want to show you my sculpt from Alex Oliver’s online class. It’s really really tough stuff for me. There is a lot of work to do on it, it’ll be very detailed model. I hope that I’ll be able to finish it in some passable way and it’ll be high-quality sculpt. At the picture you can see progress after few hours and also basemesh.
No commentsClass with Alex Oliver VIII
Here is another update. It isn’t the newest class with Alex. This leg is sculpted from a box basemesh. I know that it’s not perfect. Now I’m working on whole character with Alex, so I think legs should be better.
No commentsClass with Alex Oliver VII
It is only small update today. I sculpted this arm from basemesh created by Alex. It’s still in progress, so everything can be changed. I only wanted to post some update.
No comments





