Archive for January, 2010

Doggy’s game sculpt and timelapses

I decided to take part in challenge at one czech website about 3d. Task was to create human, animal or some robot, that are all rules. I’ve chosen to sculpt dog from design from my ex-colleague academic painter Jiri Stamfest. You can check his concept bellow.

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Conall, the werewolf

Finally! After 9 months I found time to finish my last model. Conall, which is name of this creature, was created during Zack Petroc’s CGWorkshop. We were focusing on character design and sculpting. My inspiration was taken from Aaron Sims’s concept for Skinwalkers. After the end of workshop, in June, I had Conall in stance pose and first rough pose, which you can check bellow. But I wasn’t much satisfied with it, so I created more action pose. Then I decided, to render out some action figure picture with him. So now you can see the result, it’s my first serious character model. In the images bellow you can find some other views and zbrush screens. I hope you like this werewolf.

I want to thank to Zack and all my classmates for great creative atmosphere during workshop and also for many many valuable advices, I’ve really taken a lot from our class, I also want to thank to my friends for lot of critiques and advices.

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Tesco Club Card Commercial

Last commercial, which I created in UPP, in the summer. It was quite complicated, but thanks to my colleague Petr Zloty, who made several ICE trees for easy card’s distribution and animation. Some cards in this shot are real, but the most is CG. Click image to see the spot.

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