Sad Alien – Update XVII

After few days of sculpting, posing, research, windows reinstall, etc. I have final sculpt for you. I hope you like it. This is last update from Zbrush. All details and pose is in layers so intensity of bump can be changed, it’ll depend on final render. Now I’m going to generate final displacement maps, normal maps, cavity and after that I’ll setup final lighting for scene, then shaders, post production and tadaaa, final  :D It’s long journey.

Sad Alien

Sad Alien

Sad Alien

Sad Alien

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